package database.ints;

public interface dbCharacter {
	
	public void createCharacter(String userID, String name, String charClass, String str, String agi, String vit, String intel, String lvl, String xp, String premade);
	public void deleteCharacter(String name);
	

	public String getCharID(String uname);
	public String getUserID(String uname);
	public String getCharName(int cid);
	public String getCharClass(int cid);
	public int getCharStr(int cid);
	public int getCharAgi(int cid);
	public int getCharVit(int cid);
	public int getCharIntel(int cid);
	public int getCharLvl(int cid);
	public int getCharXp(int cid);
	public boolean getCharPremade(int cid);
	
	
	public void setCharID(int oldcid, int newcid);
	public void setUserID(int olduid, int newuid);
	public void setCharName(int cid, String newCharName);
	public void setCharClass(int cid, String newCharClass);
	public void setCharStr(int cid, String newCharStr);
	public void setCharAgi(int cid, String newCharAgi);
	public void setCharVit(int cid, String newCharVit);
	public void setCharIntel(int cid, String newCharIntel);
	public void setCharLvl(int cid, String newCharLvl);
	public void setCharXp(int cid, String newCharXp);
	public void setCharPremade(int cid, String newCharPremade);
	
	
	
	public String[] getActiveEnemies();
	int getGameID(int CharId, int playerID);
}
